
- ADAM SINDA —

I’m a Founding Product Designer based in Colorado with over a decade of experience designing products.
I’m drawn to ambitious teams that believe great products are built through curiosity, craft, and relentless iteration. The best ideas rarely arrive fully formed. They emerge by questioning assumptions, exploring deeply, and refining every detail until the experience feels inevitable.
I care about products that earn trust through thoughtful interaction, visual craft, and a genuine understanding of the people using them. I believe evidence should guide decisions, but craft is what transforms something useful into something people remember.
I’m always looking to work with people who care deeply about what they build because products deserve that level of intention.
My approach
Learn. Observe the core user problem in the real world and name it clearly.
Explore. Challenge existing solutions and explore alternative ones through sketching, prototypes, motion, haptics, and sound.
Ship. Build and ship a test, then watch how people actually use it.
Refine. Follow the signal and shape the product with intent.
Experience

Ren by Qi
2025 - Current
Building an AI health researcher from 0→1, shaping product strategy, core experiences, and daily engagement.

Ro
2024 – 2025
Designed healthcare experiences across orders, billing, and subscriptions, making complex workflows feel simple.

Whatnot
2021 - 2024
Crafting product design alongside top-tier designers, PM's, and engineers, driving innovation and user experience.

Fantasy
2020 - 2021
Developed design systems, vision strategies, and motion design for Salesforce and Meta, collaborating with elite designers.

Altra
2019 - 2020
Led art and design for numerous shoe launches, managed digital products like Shoe Finder, fueled by a passion for running.

Mondo Robot
2018 - 2019
Designed systems, motion, and product interfaces for high-profile clients like Coachella and Specialized.

Made
2016 - 2018
Created campaign strategies for major brands such as Lyft, New Balance, and Beats, enhancing brand engagement.

CP+B
2014— 2015
As an Apprentice, crafted campaigns that shaped culture for some of the world’s most recognized brands.
Education
2011 — 2015
Western Colorado University
I hold a BA in Graphic Design with a minor in Business, combining visual craft with an understanding of how design supports business decisions.
Past Clients
Notes
Thoughts and observations on product design, decisions, and craft.
Focus
Craft
I focus on visual craft as a differentiator. Intentional design helps products stand out, build trust, and feel considered to the people using them.
AI
I use AI to accelerate iteration, not replace thinking. It helps me prototype in code, explore more ideas, validate interactions earlier, and improve the quality of what ultimately ships.
Research
I care about the people using the product. I sit with users to observe friction and surface what actually matters.
Strategy
I make the user problem clear and work to align the team around it. When value is added, the business wins.
Motion
I care deeply about motion. I focus on movement that brings interfaces to life, communicates status, and guides understanding through response.
Inspiration
A collection of thinkers, designers, and artists whose ideas have shaped how I approach my work.

"Make something people want"
Graham’s writing keeps me focused on real user problems. If people don’t need it, it doesn’t matter.
Paul Graham

"People don’t buy what you do; they buy why you do it"
Sinek’s work pushes me to design with purpose first. If the "why" isn’t clear, neither is the experience.
Simon Sinek

“I try to create work that feels open—something that anyone can engage with”
KAWS’ ability to remix the familiar reminds me that great design can be playful and unexpected.
Brian Donnelly

"I’m interested in the tension between control and chaos"
Davie’s work reminds me that movement and rhythm matter. Great design isn’t static—it flows.
Karin Davie

"Ideas are easy. Execution is everything"
Doerr’s thinking reinforces that clear goals drive real impact. His OKR framework is a reminder that ambition is nothing without focus and measurable outcomes.
John Doerr

"Simplification is one of the most difficult things to do."
Ive’s work challenges me to remove everything unnecessary until only what matters remains.
Jony Ive

"Find something to believe in, and find it for yourself."
Kojima’s work reminds me that great ideas aren’t given—they’re discovered. Creativity comes from questioning everything and forging your own path.
Hideo Kojima


- ADAM SINDA —


- ADAM SINDA —



- ADAM SINDA —

I’m a Founding Product Designer based in Colorado with over a decade of experience designing products.
I’m drawn to ambitious teams that believe great products are built through curiosity, craft, and relentless iteration. The best ideas rarely arrive fully formed. They emerge by questioning assumptions, exploring deeply, and refining every detail until the experience feels inevitable.
I care about products that earn trust through thoughtful interaction, visual craft, and a genuine understanding of the people using them. I believe evidence should guide decisions, but craft is what transforms something useful into something people remember.
I’m always looking to work with people who care deeply about what they build because products deserve that level of intention.
My approach
Learn. Observe the core user problem in the real world and name it clearly.
Explore. Challenge existing solutions and explore alternative ones through sketching, prototypes, motion, haptics, and sound.
Ship. Build and ship a test, then watch how people actually use it.
Refine. Follow the signal and shape the product with intent.
Experience

Ren by Qi
2025 - Current
Building an AI health researcher from 0→1, shaping product strategy, core experiences, and daily engagement.

Ro
2024 – 2025
Designed healthcare experiences across orders, billing, and subscriptions, making complex workflows feel simple.

Whatnot
2021 - 2024
Crafting product design alongside top-tier designers, PM's, and engineers, driving innovation and user experience.

Fantasy
2020 - 2021
Developed design systems, vision strategies, and motion design for Salesforce and Meta, collaborating with elite designers.

Altra
2019 - 2020
Led art and design for numerous shoe launches, managed digital products like Shoe Finder, fueled by a passion for running.

Mondo Robot
2018 - 2019
Designed systems, motion, and product interfaces for high-profile clients like Coachella and Specialized.

Made
2016 - 2018
Created campaign strategies for major brands such as Lyft, New Balance, and Beats, enhancing brand engagement.

CP+B
2014— 2015
As an Apprentice, crafted campaigns that shaped culture for some of the world’s most recognized brands.
Education
2011 — 2015
Western Colorado University
I hold a BA in Graphic Design with a minor in Business, combining visual craft with an understanding of how design supports business decisions.
Past Clients
Notes
Thoughts and observations on product design, decisions, and craft.
Focus
Craft
I focus on visual craft as a differentiator. Intentional design helps products stand out, build trust, and feel considered to the people using them.
AI
I use AI to accelerate iteration, not replace thinking. It helps me prototype in code, explore more ideas, validate interactions earlier, and improve the quality of what ultimately ships.
Research
I care about the people using the product. I sit with users to observe friction and surface what actually matters.
Strategy
I make the user problem clear and work to align the team around it. When value is added, the business wins.
Motion
I care deeply about motion. I focus on movement that brings interfaces to life, communicates status, and guides understanding through response.
Inspiration
A collection of thinkers, designers, and artists whose ideas have shaped how I approach my work.

"Make something people want"
Graham’s writing keeps me focused on real user problems. If people don’t need it, it doesn’t matter.
Paul Graham

"People don’t buy what you do; they buy why you do it"
Sinek’s work pushes me to design with purpose first. If the "why" isn’t clear, neither is the experience.
Simon Sinek

“I try to create work that feels open—something that anyone can engage with”
KAWS’ ability to remix the familiar reminds me that great design can be playful and unexpected.
Brian Donnelly

"I’m interested in the tension between control and chaos"
Davie’s work reminds me that movement and rhythm matter. Great design isn’t static—it flows.
Karin Davie

"Ideas are easy. Execution is everything"
Doerr’s thinking reinforces that clear goals drive real impact. His OKR framework is a reminder that ambition is nothing without focus and measurable outcomes.
John Doerr

"Simplification is one of the most difficult things to do."
Ive’s work challenges me to remove everything unnecessary until only what matters remains.
Jony Ive

"Find something to believe in, and find it for yourself."
Kojima’s work reminds me that great ideas aren’t given—they’re discovered. Creativity comes from questioning everything and forging your own path.
Hideo Kojima


- ADAM SINDA —

- ADAM SINDA —



